This tutorial will describe the process of extracting files from Skyrim's BSA (Bethesda Softworks Archive) files. The extracted files will allow you to access the animations, models, sounds / voices and textures.
Prerequisites
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- I've got a problem with my Skyrim sounds. I can't hear the background music (no big deal) but the combat sounds are gone too: I tried checking the game cache but that doesn't seem to repair it. I also tried to delete the file and check the game cache after that. It downloads just a new one that also isn't working. DirectX is up to date. My on-board sound card drivers are also up to date.
- Hi, First off, I thank you for taking your time to read this, before immediatly assume things and giving an answer:) So yeah, I re-installed skyrim once because all the mods I had totally destroyed my skyrim. When I launched skyrim, I noticed all the vocal sounds and subtitles were all gone. When trying to figure it out, it were none of my.ini files, and suddenly I stumbled upon something.
- Figure out where Steam is installed. Hopefully you installed it someplace outside of the default 'Program Files' folder if you are using Vista or Windows 7 (due to UAC issues when modding)
- Default for 64-bit systems --> C:Program Files (x86)Steam
- Default for 32-bit systems --> C:Program FilesSteam
- My computer (hehehe) --> D:AppsSteam
- Figure out where you are going to store the unpacked files and make sure you have enough room to hold them.
- Example: E:GamesSkyrimout
Here is a list of the BSA files, how big they are and how much space the files consume once extracted:
BSA Filename | Packed Size | Extracted Size |
---|---|---|
Skyrim - Animations.bsa | 41 MB | 85 MB |
Skyrim - Interface.bsa | 34 MB | 34 MB |
Skyrim - Meshes.bsa | 1,485 MB | 2,990 MB |
Skyrim - Misc.bsa | 173 MB | 176 MB |
Skyrim - Shaders.bsa | 25 MB | 26 MB |
Skyrim - Sounds.bsa | 931 MB | 953 MB |
Skyrim - Textures.bsa | 1,356 MB | 2,381 MB |
Skyrim - Voices.bsa | 1,424 MB | 1,455 MB |
Skyrim - VoicesExtra.bsa | 13 MB | 13 MB |
Install BSAopt
- There is not an installer so you just need to extract the contents somewhere and run the program inside.
- Extract the BSAopt archive someplace such as C:AppsBSAopt
- Be sure to run the program that matches your operating system. 'BSAopt x64.exe' for 64-bit versions of Windows, 'BSAopt x32.exe' for 32-bit versions.
- You can create a shortcut to the program if you want but odds are, you will not be using it again after extracting the BSA files.
Skyrim Voices.bsa German Download
Unpack BSA Files
- Start BSAOpt
- Click the 1st Browse button at the top
- Browse to Skyrim's Data folder <<Steam Folder>>steamappscommonSkyrimData
- Double-click on a BSA such as 'Skyrim - Meshes.bsa' and wait for it to load
- Select *.* from the dropdown selection and click the Apply button next to it
- Click the green checkmark button to select all files
- Click the 2nd Browse button at the bottom
- Browse to the folder you wish to store the extracted files and click the 'Use Folder' button and wait for it to skim through the archive
- Click the Convert button at the bottom-right corner and wait for it to process all the files
- To extract more at this point, simply repeat the above steps
Configure NifSkope
It would be a good idea to configure NifSkope to look in the folder where you extracted the textures. When you open a NIF file that uses textures that shipped with the game, NifSkope will not be able to look inside a BSA to show you the textures, you will need to re-direct it to look in your 'out' folder.
- Start NifSkope
- On the menu, click Render, then Settings
- On the Rendering tab, click the Add Folder button to add a new path to the texture search path.
- With 'Choose a folder' selected, click the 'Folder' button below it and select the folder where you extracted the 'Skyrim - Textures.bsa' file. Example: E:GamesSkyrimout
- Close the Settings dialog box
- Now when you open one of the NIF models in your 'out' folder, NifSkope should be able to find and apply the texture to the model (instead of looking at a white object)
Example: Open E:GamesSkyrimOutMeshesWeaponsglassglasssword.nif
It might also be a good idea to include an additional search directory for Skyrim's Data folder. <<Steam Folder>>steamappscommonSkyrimData